--------------------------------------------------------------------
- Log file for S:\inline\Engineering\XBOX\assets\skaters\CEDWARDS\CE_Zit.ZIT
--------------------------------------------------------------------
- Exported from C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEd_FinZits\Cloth_Ed\Chris_Cloth_Test_15XBox.max
--------------------------------------------------------------------


--------------------------------------------------------------------
Textures
--------------------------------------------------------------------
 Width:512, Height:512 Refs: 3897 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\CEd_FinMaps\XBox\Cache\CEdwards512_ID2_v3.XPR
 Width:512, Height:512 Refs: 2655 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\CEd_FinMaps\XBox\Cache\CEdwards_512_ID3v_2.XPR
 Width:512, Height:512 Refs:  828 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\CEd_FinMaps\XBox\Cache\CEdwards_512_ID1v_2.XPR
 Width: 64, Height: 64 Refs:   96 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\Cache\CEDWARDS8BIT_ID4_V2.XPR

--------------------------------------------------------------------
Geometry Definitions
--------------------------------------------------------------------
 NumMaterials:  4 NumFaces: 2492 NumVerts: 2105 - Skin_Object_CEdwards

--------------------------------------------------------------------
Geometry Instances
--------------------------------------------------------------------
 Skin_Object_CEdwards

--------------------------------------------------------------------
Asserts / Warnings / Tips
--------------------------------------------------------------------
  
 Asserts:- 
  
 Warnings:- 
  
 Optmisation tips:- 
 Skin_Object_CEdwards-High number of vertices in object (2105, Optimum is < 2048) 
 Shadow_object_shadow-High vertex to face ratio (2.230769, Optimum is < 2.000000) - poor stripping 
  
 -END- 
 - EOF - 
